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There Is No Product in Productivity

We have never been more productive and yet we have never shipped less that matters. AI made every idea feel worth pursuing. That is the trap.
Petko D. Petkovon a break from CISO duties, building cbk.ai

We can write more code than ever. We can manage more repositories, spin up more services, draft more proposals, explore more ideas in a single afternoon than used to fill a quarter. By any conventional measure, productivity has never been higher.

And yet, genuinely shipping things that matter feels harder than before.

The bottleneck was never output. It was always selection: which problems deserve attention, which ideas justify the cost of building, maintaining, and supporting them over time. Productivity without that filter is just motion. You are running faster, but not necessarily forward.

AI has made this worse, not better. Before, a bad idea had natural friction. You had to write boilerplate, wrestle with configuration, spend days just getting a prototype to stand up. That friction was a filter. If something wasn't worth the pain, you dropped it and moved on. Now the pain is gone. Every half-formed notion can become a working demo in an afternoon. And because it works, it feels validated.

The ease of building has made it dangerously easy to fool yourself. A demo is not a product. A prototype is not a business. The gap between "this runs" and "this matters" is as wide as it ever was. It is wider, actually, because the signal that used to come from difficulty has been stripped out. When everything is easy to build, you lose the information that difficulty provided.

So people build more, ship more, and achieve less. The backlog grows. The number of half-alive projects multiplies. Maintenance costs rise. Attention fragments. You end up servicing the output of your own productivity instead of making progress on anything real.

This is not a new pattern. Parkinson's Law told us decades ago that work expands to fill the time available. AI just gave us infinitely more time (or what feels like it) and the work expanded accordingly. We are not more focused. We are more busy. Those are not the same thing.

The people who will win in this era are not the most productive but the most decisive. They are the ones who can look at ten ideas, all easy to build, and kill nine of them before writing a single line of code. The ones who treat the ease of execution as a reason to be more selective, not less.

We have never had better tools for building. We have never been worse at deciding what to build. And no amount of productivity fixes a problem of direction.